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Texture
Texture is an obvious and important element
in a painting. To save confusion it can be broken into two parts.
Physical Texture is the texture you can
actually feel with your hand. The build up of paint, slipperiness of soft
pastel, layering of collage - all the things that change the nature of the
paper’s surface.
Visual Texture is the illusion of physical
texture, created with the materials you use. Paint can be manipulated to
give the impression of texture, while the paper surface remains smooth and
flat.
Traditional transparent watercolor makes
little use of physical texture other than the roughness of the paper.
Mixed media allows advantage to be taken of physical as well as visual
texture.
Understanding the difference between
physical and visual texture helps us take full advantage of this element.
Things to consider:
Texture is often something that finds its
way into a painting in an accidental sort of way, particularly with mixed
media. Lumps, bumps and scratches pop up all over the place, often bearing
no relationship to the painting. Make it a habit to question whether these
marks help the work or just add unnecessary confusion.
Texture can have more impact through
variation and relief. Contrasting rough, course areas with orderly
patterned areas and providing smooth areas of relief will make a painting
far more interesting than an even, unrelieved texture running from edge to
edge.
Remember - creating textures is easy, it’s
where and how you place them that makes the difference between a good
painting and an ordinary one.
TEXTURAL CHANGES AND RELATIVE VALUES
Value and contrast are often dependent upon
the texture of the the object being rendered.
On slick reflective surfaces, there is a
broad value range, usually from bright white to black. The transitions
between these extreme values is usually more sudden than on a matte or
heavily textured surface. You will find that reflective surfaces placed in
compositions with heavily textured objects will create interesting
contrasts that compliment each other.
Hint: When dealing with texture, remember
that heavily textured items will have slow gradual changes in value unless
the plane ends abruptly. In contrast reflective surfaces will have sudden
changes in value, from one extreme to another, with only slight changes in
the direction of the planes.
Sources: John
Lovett and Studio
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